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Immersive Tendency Questionnaire

Witmer, B. G., & Singer, M. J. (1998). Measuring presence in virtual environments: A presence questionnaire. Presence: Teleoperators and virtual environments, 7(3), 225-240.

Items 

 

Note: All questions are answered on a 7 point scale.

 

5. Do you easily become deeply involved in movies or TV dramas? FOCUS

Anchors: 1 Never, 4 Occasionally, 7 Often

 

6. Do you ever become so involved in a television program or book that people

have problems getting your attention? INVOL 

Anchors: 1 Never, 4 Occasionally, 7 Often

 

7. How mentally alert do you feel at the present time? FOCUS

Anchors: 1 Not Alert, 4 Moderately, 7 Fully Alert

 

8. Do you ever become so involved in a movie that you are not aware of things

happening around you? INVOL 

Anchors: 1 Never, 4 Occasionally, 7 Often

 

9. How frequently do you find yourself closely identifying with the characters in

a storyline? INVOL 

Anchors: 1 Never, 4 Occasionally, 7 Often

 

10. Do you ever become so involved in a video game that it is as if you are inside

the game rather than moving a joystick and watching the screen? GAMES 

Anchors: 1 Never, 4 Occasionally, 7 Often

 

12. What kind of books do you read most frequently? —

(CIRCLE ONE ITEM ONLY!)

Spy novels Fantasies Science fiction

Adventure Romance novels Historical novels

Westerns Mysteries Other fiction

Biographies Autobiographies Other non-fiction

 

13. How physically fit do you feel today? FOCUS

Anchors: 1 Not Fit, 4 Moderately Fit, 7 Extremely Fit

 

14. How good are you at blocking out external distractions when you are

involved in something? FOCUS

Anchors: 1 Not Very Good, 4 Somewhat Good, 7 Very Good

 

15. When watching sports, do you ever become so involved in the game that you

react as if you were one of the players? 

Anchors: 1 Never, 4 Occasionally, 7 Often

 

16. Do you ever become so involved in a daydream that you are not aware of

things happening around you? INVOL 

Anchors: 1 Never, 4 Occasionally, 7 Often

 

17. Do you ever have dreams that are so real that you feel disoriented when you

awake? INVOL 

Anchors: 1 Never, 4 Occasionally, 7 Often

 

18. When playing sports, do you become so involved in the game that you lose

track of time? FOCUS

Anchors: 1 Never, 4 Occasionally, 7 Often

 

20. How well do you concentrate on enjoyable activities? 

Anchors: 1 Not at all, 4  Moderately Well, 7 Well

 

21. How often do you play arcade or video games? (OFTEN should be taken to

mean every day or every two days, on average.) GAMES 

Anchors: 1 Never, 4 Occasionally, 7 Often

 

23. Have you ever gotten excited during a chase or fight scene on TV or in the

movies? FOCUS

Anchors: 1 Never, 4 Occasionally, 7 Often

 

25. Have you ever gotten scared by something happening on a TV show or in a

movie? INVOL 

Anchors: 1 Never, 4 Occasionally, 7 Often

 

26. Have you ever remained apprehensive or fearful long after watching a scary

movie? INVOL 

Anchors: 1 Never, 4 Occasionally, 7 Often

Notes from Witmer and Singer

​

Internal consistency measures of reliability (Cronbach’s Alpha) for ITQ yielded 0.75. An iterative approach was used to isolate and drop items that did not contribute to the reliability of ITQ (items 1, 2, 3, 4, 11, 19, 22, 24, 27, and 28) scales. The ITQ was reduced to 18 items (from 29) with a resultant alpha of 0.81 (Cronbach’s, N 5 132).

 

Because item 12 produces categorical data, it was retained but not included in the reliability computation.

 

The mean score on the new ITQ scale was 76.66, with a standard deviation of 13.61. Three auditory and two haptic items were retained but not included in the computation of reliability because the data were based on VEs that provided no haptic or auditory stimulation.

 

Scoring Instructions

 

Focus Subscale: 5+7+13+14+18+23

Games Subscale: 10+21

Involvement Subscale: 6+8+9+16+17+25+26

Immersive Tendency: Sum of all subscales

 

Limitations- We need your help!

 

  • Scoring instructions are not clearly cited (the scoring above is the best I've found)

  • It is not clear what value # 12 has 

  • It is not clear what the items that do not have subscales next to them are used for.

 

Please use the comments section below to discuss any suggestions, insight, concerns, newer versions, adaptations and other reliable measures that measure the same construct. Use APA style citations.

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